Set the timer to 45 minutes

00:00:00

Online timer for 45 minutes

Stay near the race and watch the mob settle as you move a small group of sheep from one paddock to the next over 45 minutes. That window allows for opening and securing gates, easing reluctant animals forward, and pausing when the lead sheep bunch up. On a New Zealand farm, the pace may vary with a narrow race, sloping ground, or stock that have not used this route recently.

Keeping close to the animals means the screen does not need constant attention. If the phone is in silent mode, place it where the end signal will still be visible, or use vibration if the device supports it. That avoids a sudden sound unsettling the mob near a gateway while still giving a clear indication that the planned window has elapsed.

When the signal interrupts the move, first look back to the last practical action rather than immediately checking the device again. Confirm whether every animal has cleared the gate, then resume by fastening the latch or guiding any stragglers through. If the mob is already settled, use the interruption as the point to check the race and account for the group before leaving the paddock.

Common questions

What could make the allotted time too short for moving a small mob between paddocks?

Wet ground, a steep race, lambs among the group, or stock hesitating at an unfamiliar gate can slow the move. Keep handling calm and let the task run beyond the signal if rushing would scatter the animals.

What should I do if the mob reaches the next paddock before the set window ends?

Use the remaining time to secure the gate, check the race for a straggler, and confirm the group has settled. The countdown can then be stopped without stretching the job to fill the whole window.